/* * This file is part of Deliantra clientV. * * Copyright (©) 2017 Marek Olszewski * * Deliantra clientV is free software: you can redistribute it and/or * modify it under the terms of the Affero GNU General Public License as * published by the Free Software Foundation, either version 3 of the * License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the Affero GNU General Public Licens * and the GNU General Public License along with this program. If not, see * . * * The authors can be reached via e-mail to */ function CFeedPlayer (name, data, networking) { CFeedBase.call (this, name, data, networking); } CFeedPlayer.prototype = Object.create (CFeedBase.prototype); CFeedPlayer.prototype.constructor = CFeedPlayer; CFeedPlayer.prototype.process = function () { CFeedBase.prototype.process.apply (this); var buff = this.getBuffer (); // my ($tag, $weight, $face, $name) = unpack "NNN C/a", $data; var player = (this.game.player = this.game.player || new CPlayer (this.game)); player.tag = buff.readUint32 (); player.weight = buff.readUint32 (); player.face = buff.readUint32 (); var len = buff.readUint8 (); player.name = buff.readUtf8StringFromBinaryString (this.data, buff.position, len); };