var Constants = { a_none: 0, a_readied: 1, a_wielded: 2, a_worn: 3, a_active: 4, a_applied: 5, F_APPLIED: 0x000F, F_LOCATION: 0x00F0, F_UNPAID: 0x0200, F_MAGIC: 0x0400, F_CURSED: 0x0800, F_DAMNED: 0x1000, F_OPEN: 0x2000, F_NOPICK: 0x4000, F_LOCKED: 0x8000 }; /* CONSTANTS */ var TICK = 0.120, CS_QUERY_YESNO = 0x1, CS_QUERY_SINGLECHAR = 0x2, CS_QUERY_HIDEINPUT = 0x4, CS_SAY_NORMAL = 0x1, CS_SAY_SHOUT = 0x2, CS_SAY_GSAY = 0x4, FLOAT_MULTI = 100000, FLOAT_MULTF = 100000.0, CS_STAT_HP = 1, CS_STAT_MAXHP = 2, CS_STAT_SP = 3, CS_STAT_MAXSP = 4, CS_STAT_STR = 5, CS_STAT_INT = 6, CS_STAT_WIS = 7, CS_STAT_DEX = 8, CS_STAT_CON = 9, CS_STAT_CHA = 10, CS_STAT_EXP = 11, CS_STAT_LEVEL = 12, CS_STAT_WC = 13, CS_STAT_AC = 14, CS_STAT_DAM = 15, CS_STAT_ARMOUR = 16, CS_STAT_SPEED = 17, CS_STAT_FOOD = 18, CS_STAT_WEAP_SP = 19, CS_STAT_RANGE = 20, CS_STAT_TITLE = 21, CS_STAT_POW = 22, CS_STAT_GRACE = 23, CS_STAT_MAXGRACE = 24, CS_STAT_FLAGS = 25, CS_STAT_WEIGHT_LIM = 26, CS_STAT_EXP64 = 28, CS_STAT_SPELL_ATTUNE = 29, CS_STAT_SPELL_REPEL = 30, CS_STAT_SPELL_DENY = 31, CS_STAT_RESIST_START = 100, CS_STAT_RESIST_END = 117, CS_STAT_RES_PHYS = 100, CS_STAT_RES_MAG = 101, CS_STAT_RES_FIRE = 102, CS_STAT_RES_ELEC = 103, CS_STAT_RES_COLD = 104, CS_STAT_RES_CONF = 105, CS_STAT_RES_ACID = 106, CS_STAT_RES_DRAIN = 107, CS_STAT_RES_GHOSTHIT = 108, CS_STAT_RES_POISON = 109, CS_STAT_RES_SLOW = 110, CS_STAT_RES_PARA = 111, CS_STAT_TURN_UNDEAD = 112, CS_STAT_RES_FEAR = 113, CS_STAT_RES_DEPLETE = 114, CS_STAT_RES_DEATH = 115, CS_STAT_RES_HOLYWORD = 116, CS_STAT_RES_BLIND = 117, CS_STAT_SKILLINFO = 140, CS_NUM_SKILLS = 50, SF_FIREON = 0x01, SF_RUNON = 0x02, NDI_BLACK = 0, NDI_WHITE = 1, NDI_NAVY = 2, NDI_RED = 3, NDI_ORANGE = 4, NDI_BLUE = 5, NDI_DK_ORANGE = 6, NDI_GREEN = 7, NDI_LT_GREEN = 8, NDI_GREY = 9, NDI_BROWN = 10, NDI_GOLD = 11, NDI_TAN = 12, NDI_MAX_COLOR = 12, NDI_COLOR_MASK = 0x1f, NDI_REPLY = 0x20, NDI_NOCRATE = 0x40, NDI_CLEAR = 0x80, a_none = 0, a_readied = 1, a_wielded = 2, a_worn = 3, a_active = 4, a_applied = 5, F_APPLIED = 0x000F, F_LOCATION = 0x00F0, F_UNPAID = 0x0200, F_MAGIC = 0x0400, F_CURSED = 0x0800, F_DAMNED = 0x1000, F_OPEN = 0x2000, F_NOPICK = 0x4000, F_LOCKED = 0x8000, CF_FACE_NONE = 0, CF_FACE_BITMAP = 1, CF_FACE_XPM = 2, CF_FACE_PNG = 3, CF_FACE_CACHE = 0x10, FACE_FLOOR = 0x80, FACE_COLOR_MASK = 0xf, UPD_LOCATION = 0x01, UPD_FLAGS = 0x02, UPD_WEIGHT = 0x04, UPD_FACE = 0x08, UPD_NAME = 0x10, UPD_ANIM = 0x20, UPD_ANIMSPEED = 0x40, UPD_NROF = 0x80, UPD_SP_MANA = 0x01, UPD_SP_GRACE = 0x02, UPD_SP_LEVEL = 0x04, SOUND_NORMAL = 0, SOUND_SPELL = 1, PICKUP_NOTHING = 0x00000000, PICKUP_DEBUG = 0x10000000, PICKUP_INHIBIT = 0x20000000, PICKUP_STOP = 0x40000000, PICKUP_NEWMODE = 0x80000000, PICKUP_RATIO = 0x0000000F, PICKUP_FOOD = 0x00000010, PICKUP_DRINK = 0x00000020, PICKUP_VALUABLES = 0x00000040, PICKUP_BOW = 0x00000080, PICKUP_ARROW = 0x00000100, PICKUP_HELMET = 0x00000200, PICKUP_SHIELD = 0x00000400, PICKUP_ARMOUR = 0x00000800, PICKUP_BOOTS = 0x00001000, PICKUP_GLOVES = 0x00002000, PICKUP_CLOAK = 0x00004000, PICKUP_KEY = 0x00008000, PICKUP_MISSILEWEAPON = 0x00010000, PICKUP_ALLWEAPON = 0x00020000, PICKUP_MAGICAL = 0x00040000, PICKUP_POTION = 0x00080000, PICKUP_SPELLBOOK = 0x00100000, PICKUP_SKILLSCROLL = 0x00200000, PICKUP_READABLES = 0x00400000, PICKUP_MAGIC_DEVICE = 0x00800000, PICKUP_NOT_CURSED = 0x01000000, PICKUP_JEWELS = 0x02000000, PICKUP_FLESH = 0x04000000; var stat_32bit = [CS_STAT_WEIGHT_LIM, CS_STAT_SPELL_ATTUNE, CS_STAT_SPELL_REPEL, CS_STAT_SPELL_DENY, CS_STAT_EXP];